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Category Archives: Studio One


Vintage EQ FX Chain

 

While modern EQ can emulate pretty much any curve that a “vintage EQ” could produce, there’s more to EQ than the curve itself.

Vintage EQ, due analog technology’s constraints, wasn’t as flexible as today’s EQs. Therefore, the various parameters were limited to specific choices—and these choices were made for musical reasons. When people talk about dialing in a great vocal or drum sound within seconds using vintage EQ, I suspect it’s because those vintage EQs were engineered for fast, efficient changes that made musical sense.

So as an experiment, I created a Pro EQ2 FX chain that emulated (quite accurately, if I do say so myself!) not just the curves, but the controls of a Pultec MEQ-5 midrange equalizer (Fig. 1).

Figure 1: Control panel for Pro EQ2 Vintage Equalizer.

The Lo and Hi stages have a Frequency control and Boost (no cut) control. Originally, the low band had stepped frequencies of 200, 300, 500, 700, and 1 kHz, while the high band had 1.5, 2, 3, 4, and 5 kHz. The Freq controls cover mostly the same range, although in recognition of bass’s importance in today’s music, the low band goes down to 60 Hz. Another tweak is that the high band had a fixed EQ, which I always felt was a bit too narrow anyway—so I added a Q control.

The midrange section cuts (no boost) from 200 Hz to 7 kHz. However, the MEQ-5 had a subtle EQ shift that depended on the amount of cut, which is emulated here. I also added a RedLightDist to give subtle saturation effects.

So next time you need EQ, download and try out this FX Chain. It won’t sound different than what you can achieve with a Pro EQ2—but you may very well get where you want to go faster. Maybe even much faster.

Download the Pro EQ2 Vintage EQ here!

 

 

Studio One used on Taylor Swift’s TWO Surprise Records, Folklore and Evermore

While binging some Taylor Swift videos a couple of weeks back, Peyton (our very own Inside Sales Coordinator) stumbled upon this video:

Imagine our surprise when Studio One, a FaderPort 8, and a pair of Scepters are prominently displayed with Taylor’s music in the background.  We had to find out more about this project, the studio, the engineers, and how Studio One helped TWO of Taylor’s secret albums come to life, Folklore and Evermore. Here’s our interview with Jonathan Gautier, sound engineer and owner of Sound House Studio in Lakeland, FL.

 

Give us some background on yourself. How long have you been making music?

I started playing the piano at age five. My parents pretty much nurtured rather than forced learning music, so I latched on rather quickly. From 5th grade to 8th grade, I went to a performing arts school, Rochelle School of the Arts, where my mother taught shortly after we moved from Boston to Lakeland. While there, I played cello in the orchestra and sang in the choir. After middle school, I got accepted into Harrison Arts Center for piano. Throughout this whole time, I was playing in church and playing in bands. After high school, I went to the University of Central Florida where I studied Digital Music/Music Production and later received my master’s degree in Music/Music Technology.

 

How has the music industry changed since your early days? 

I’m 36, so I am not sure if I would be considered “old school,” but I feel like the music industry is changing for the better since I started. More tools are accessible than when I started, and you can definitely make music at a better quality. I started out on the original Mbox and a Tascam 4-track in high school, and now people are making better quality music on their phones than I ever did. I also feel that artists are being more responsible with their songs, especially on how they brand themselves, where they want to record, and how they want to use streaming platforms.

 

Who has been an influence in your life? 

My dad was one of my major influences in my life. He, along with my mother, definitely understood the dream that I had to be a producer and own a studio. My dad always would tell me that the world needs dreamers.

 

Can you please share with us about the Taylor Swift project?

One of our clients, Rob Hecht, aka “Bobby Hawk,” comes to the studio frequently to record violin for various artists, all of which are not disclosed to us. Not even a day before Folklore is released, we get a text from Bobby and he tells us that we have a credit on Taylor Swift’s new album. It was definitely a surreal experience because it came out of nowhere. I almost didn’t want to believe it and when Bobby sent us the link to the credits, sure enough on the song “August” there it is: violins by Bobby Hawk recorded at Sound House Studios by Jonathan Gautier and Michael Williams! (Michael is our other engineer.) We also received another credit on her sister album, Evermore, which was just released on the song “Gold Rush.”

Violinist Bobby Hawk in Sound House Studios

What was your first PreSonus product? What all do you have now? 

I have known about PreSonus for a while now. They were one of the first products that I started to build a studio around. My first PreSonus product was the two-channel tube preamp, the BlueTube, and then I had the Digimax LT that I used for an extra eight channels along with my Digi003 rack. Now I use Studio One for my DAW, a FaderPort 8 production controller, Eris 8s as monitors, and a DigiMax DP88.

 

When did you first hear about Studio One?

Definitely Joe Gilder and Home Studio Corner even before he was heavily involved with PreSonus. Also, the tech director at our church talked about it a lot.

 

Any user tips or tricks based on your experience with Studio One?

One of my favorite features in Studio One is the Pipeline XT plugin that allows you to use your outboard gear as plug-ins. That was a game-changer for me. I also think pocketing audio tracks using the cursor and Option-Command to line things up over global quantizing is better, at least for me.

 

How easy/difficult was Studio One to learn?

Coming from Pro Tools, I felt that the learning curve was easier than I thought it would be. I also love the wealth of online resources there are for Studio One, so I never felt stuck. Since making the switch to Studio One and having other PreSonus gear, I have felt that I have been able to be more productive in my studio than ever before.

Taylor Swift’s personal Christmas card atop a FaderPort 8

Recent projects? What’s next for you?

Well, aside from the Taylor Swift stuff,  I produced an album project for my church, Access, and another church, Redemption Church. Currently producing album projects for a few local artists: Hana McCartnety and Giselle Gutierrez, as well as mixing virtual choir performances for schools around the country and live recording and mixing for churches for their live streaming. You can check out our new releases on our Spotify Playlist!

HUGE congrats to Jonathan and Bobby for all their success from everyone at PreSonus… and Happy Birthday to Taylor Swift!

Connect with Sound House Studio on Instagram here!

Listen to Sound House Studio’s Artist playlist here!

 

 

 

Last Minute Gifts that Will Make People Say “YES!”

Holiday Shopping Pro Tip: If you wait until the last minute…it only takes a minute! It’s not too late to find the most perfect gift for the music lover in your life. Scroll through some of our most popular gift ideas and get your stocking stuffed today!

  1. PreSonus Sphere

Learn More about Sphere!

Are you one of those people who believe there’s no such thing as too many gifts under the Christmas tree?

Just about every software product we make can be yours for a low monthly membership fee—or an even lower annual fee. Studio One Professional, Notion, all of our Add-ons and Plug-ins, over 100 content libraries, and more… You’ll always have the latest version of all PreSonus software, ready-to-go, and you’ll never pay extra for updates or upgrades for as long as you’re a PreSonus Sphere member. And we’re adding new stuff to the offering with every passing month.

Join Sphere NOW!

 

2. Eris 3.5 Monitors

BUY NOW!

PreSonus® Eris-series studio monitors are used worldwide by audio engineers who need to hear every detail of their recordings. Ideal for gaming and home video production, the Eris E3.5 employs the same technology as the larger Eris models to deliver studio-quality sound, with smooth and accurate frequency response. Yet they’re compact enough to fit almost anywhere… like under a Christmas tree.

 

3. Eris HD10BT Headphones

Now for LESS than $100 you get:

  • Bluetooth® 5.0 wireless for mobile use, plus wired connectivity for use with professional devices or when wireless operation is prohibited
  • Active Noise Canceling (ANC) to reduce environmental noise
  • Closed-back, over-ear design for superior isolation
  • Easy-to-use level and track navigation controls
  • 40 mm drivers for studio-quality sound reproduction

4. Revelator USB Microphone

BUY NOW!

Whether you’re looking for a USB microphone for streaming, vlogging, podcasting, or a simple recording solution for voice-overs or your home studio, Revelator is designed to deliver polished, professional-sounding results with ease. 16 easy-to-use, professionally-crafted presets and fully editable, award-winning StudioLive EQ and compression processing plus voice effects and reverb give you studio-quality sound with minimal effort. Revelator also provides three different polar patterns in one USB microphone to provide maximum flexibility.

Two stereo loopback channels make recording and mixing audio from multiple applications like Skype or Discord quick and easy. Built-in monitoring and an onboard headphone amplifier let you listen to your performance in real-time. So whether you’re recording in Studio One or going live on Instagram, Revelator is right there with you to make you sound—and look—professional.

5. ioStation 24c Audio Production | Desktop Control


High-definition, desktop audio interface and production controller with USB-C™ compatible connectivity; two transparent XMAX mic preamps plus two switchable line/instrument inputs combined with a powerful DAW controller that includes a touch-sensitive, motorized, 100 mm fader; DAW recording transport; innovative Session Navigator that simplifies controlling and recording in your favorite DAW; support for HUI and Mackie Control emulation; native control of Studio One®; Studio One Artist included.

6. ATOM Pad Controller

Both a flexible performance controller and a tightly integrated production environment, PreSonus®’ ATOM™ pad controller and included Studio One Artist production software let you create and perform with ease. The most versatile pad controller in its class, ATOM is compatible with most music software and lets you perform and produce with virtual instruments and trigger samples and loops in real-time, using 16 full-size, velocity- and pressure-sensitive RGB pads; 4 programmable rotary encoders; 20 assignable buttons; and 8 assignable pad banks. To fuel your creativity, you get an MVP Loops library custom-designed for ATOM, in addition to more than 2 GB of Studio One content.

7. AudioBox USB 96

A great choice for mobile musicians, guitarists, and podcasters, the 2-in, 2-out AudioBox USB® 96 audio interface is bus-powered, compact, ruggedly built, and works with virtually any PC or Mac recording software. It boasts two combo mic/instrument inputs with high-performance Class A mic preamplifiers, MIDI I/O, and professional-quality, 24-bit, 96 kHz converters. And it comes with PreSonus’ amazing Studio One® Artist DAW software for Mac® and Windows®.

8. PX-1 Microphone

BUY NOW!

Designed for musicians and performers who demand outstanding audio quality, the PreSonus PX-1 cardioid condenser microphone is an ideal solution for recording vocals, guitar, podcasts, and much more. A true side-address, large-diaphragm condenser microphone, the PX-1 features a 25 mm, gold-sputtered capsule designed to provide exceptional clarity throughout its frequency response range. Rugged construction and top-quality performance specifications make the PX-1 large diaphragm microphone an excellent addition for any home recording or streaming studio.

9. FaderPort 16

BUY NOW!

A superior solution for anyone who mixes in the box, only the FaderPort 16 provides 16 100 mm touch-sensitive, motorized faders in a compact chassis that easily sits on any desk. Like PreSonus®’ popular FaderPort 8, the FaderPort 16 features digital scribble strip displays; mute and solo for every channel; complete automation and transport control; plus level, pan, send, and plug-in control modes for every fader. The unique Session Navigator makes mixing and controlling your favorite DAW application quick and easy by putting eight critical functions under your fingers, including navigation, zoom, and master fader control. The FaderPort 16 is compatible with virtually any DAW host for Mac® or Windows®, with support for HUI and Mackie Control, including customized Mackie Control modes for Logic, Cubase, and Sonar. Its native Studio One® support provides even more functionality with PreSonus’ easy-to-use DAW, including Control Link support as well as parameter follow, allowing you quick access to any control under your mouse. Its ergonomic design makes it a comfortable companion to your keyboard and mouse.

 

10.  Studio One Professional

Studio One 5 Professional

 

Record, produce, mix, master, and perform all from a single, intuitive application. Designed with ease of use at its core, Studio One® 5 is your creative partner from studio to stage. Studio One is driven by tools that enhance your creativity without getting in the way; we pioneered its drag-and-drop workflow that continues to be imitated elsewhere. Laborious tasks that take five steps in other DAWs usually only take… One. A popular example: you can convert MIDI to audio and back with a simple drag-and-drop.

BUY NOW!

 

  • To find a dealer in the USA, click here!
  • To find a dealer outside of the USA, click here!

Get Better Vocals with Gain Envelopes

Several of the comments have mentioned wanting me to do some video tips, and this week’s tip is well-suited to a video treatment—so here you go.

Gain envelopes have many uses, but one of my favorites is using them to bring down peaks with vocal and narration to allow boosting the overall level. This is a further refinement of the phrase-by-phrase normalization technique I’ve mentioned in the past, which is basically like compressing without a compressor. As a result there are none of the artifacts associated with compression or limiting, so the resulting sound is totally natural.

Showing this with a video makes it easy to see how placing nodes strategically simplifies taming peaks, and how clicking and dragging on a single node can control your dynamics, quickly and efficiently.

 

 

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A post shared by Craig Anderton (@craig.anderton)


If you like the video, let me know in the comments section, and I’ll do more videos in the future if I think they can convey a concept better or more efficiently than text.

And while we’re on the subject of videos…if you’re not aware of Gregor Beyerle’s playlist of Studio One video tips, they’re well worth watching. Unlike so many YouTube “tips” videos, after watching his videos you’ll feel you learned useful techniques that will help you use Studio One more efficiently—not wasted several minutes of your life you’ll never get back ?. Even when I’ve known much of what he covers, there are always some little gems I hadn’t discovered before.

Polyphonic Glide with Any Synth

Before getting into this week’s tip, here’s some news.

First, thank you for your continued support of the Studio One eBooks. The goal was to make sure that the books remain current—so there are revisions, as well as new editions.

Revisions are like software “point” updates. They’re free to registered users of the original book, and also make sure new buyers get the latest information. A revision for “How to Make Compelling Mixes with Studio One” will be available next week. New editions expand substantially on the original (like how software advances from one version to the next). The latest is More than Compressors: The Complete Guide to Dynamics in Studio One – 2nd Edition, available now in the PreSonus shop (available to owners of the first edition for half-price).

Second, remember that if you have any questions, comments, corrections, or additional ideas about the books, there’s a support thread where you can ask questions and I’ll answer them. The thread also announces when revisions and new editions are available.

And now…on to the tip!

Why Polyphonic Glide is Cool

Creating steel or slide guitar sounds with keyboards is difficult, because few soft synths have polyphonic glide. If they do, sometimes the results are unpredictable.

For my first, admittedly pathetic attempt at “steel synth,” I tried setting the synth bend range to 12 semitones and using the pitch bend wheel to slide entire chords up or down in pitch. However, hitting an exact pitch with the wheel is really difficult. I tried editing the parts to have correct tuning…but that took forever.

Fortunately, there’s a simple answer. It’s not a real-time solution (you’ll need to use the note data edit view), but it works really well—check out the audio example.

 

A Studio One Pitch Bend “Secret”

The basic idea for slide emulations is you sustain a note, and then use pitch bend to slide the sustained note(s) up (or down). In Fig. 1, a C major chord is gliding up to F and then G, to create the ever-popular I-IV-V progression.

Figure 1: A C major chord is sliding up to an F major, and then a G major.

To ensure correct tuning, create a pitch bend node where you want the new pitch to begin. Right-click on it, and then enter a number that corresponds to the number of semitones you want to “glide” (see the table below). This assumes the synth’s pitch bend range is set to 12 semitones. If you want to bend down by a certain number of semitones, use the same pitch bend amount—just make it negative.

Remember that pitch bend is based on a percentage scale, so in Fig. 1, the first pitch bend node (circled in white to make it more obvious) is set to 0.417 (5 semitones). The second node for the fifth is 0.583 semitones. Lines from one node to the next create the actual glide.

When you right-click on a node to enter a number, the resolution appears to be only two digits to the right of the decimal point, which isn’t good enough for accurate tuning. However, you can enter a three-digit number, as shown above. Even though it won’t be displayed, if you enter that third digit, the dialog box accepts it and Studio One will remember it—so now, you can glide to the exact right pitch.

The Ultimate TremPan

I never lost faith in the potential of tremolo, even after those opto-based amplitude processors in guitar amps had become quaint. X-Trem rewarded my faith—and it’s about time tremolo joined the 21st century, given that we’re a fifth of the way through it already.

This FX Chain does dual-band standard tremolo, harmonic tremolo, and panning—and because it’s dual-band, the high and low frequencies are processed independently. You can download the Ultimate TremPan FX Chain if you can’t wait, but because of the flexibility, let’s go through the control panel before covering how it works.

Download the Ultimate TremPan FX Chain!

The control panel (Fig. 1) gives multiple ways to configure the effect. The low- and high-frequency bands have identical switches.

 

Figure 1: The TremPan control panel.

  • Trem/Pan – chooses tremolo or panning mode
  • Sync – Syncs to tempo
  • Flip – Reverses the LFO phase, e.g., from positive-going to negative-going sawtooth
  • Bypass – Bypasses a band, so you hear the effect on only the non-bypassed band

Let’s look at the controls. The low- and high-frequency bands have three controls in common.

  • Speed – The sync switch determines whether the LFO speed syncs to tempo or runs free. When running free, the Speed control calibration still shows rhythmic values, but it’s actually continuously variable.
  • Depth – Controls how much the tremolo or panning affects the signal.
  • Shape – Available LFO waveforms are Triangle, Sine, Sawtooth, or Square.

The Hi/Lo Mix control determines the balance of the low- and high-frequency bands. Imaging spreads the low and high bands; when centered, the low and high bands are centered too, and if a band is in panning mode, it pans the full stereo field. Turning this control counter-clockwise moves the low band toward the left and the high band toward the right, while de-emphasizing panning so that when fully counter-clockwise, both bands are acting as tremolos in their respective channels. Turning this control clockwise reverse the action, i.e., when fully clockwise, the high band sounds like a tremolo in the left channel, while the low band sounds like a tremolo in the right channel.

How It Works

 Figure 2 shows the block diagram.

Figure 2: The processors inside the Ultimate TremPan FX Chain.

The Splitter does two splits based on frequency, with a split around 800 Hz. This seems to work well for guitar, but feel free to play around with it (I hope that in some future update, Splitter parameters will be assignable to control panel Macro knobs).

The Mixtools have their gains varied oppositely by the Lo/Hi Mix control to set the proportions of the high and low bands. The Dual pans in the Splits have their Input Balance controlled oppositely by the Imaging knob.

Applications

You have a lot of options, but here are some of my favorites.

  • Different tremolo speeds and waveforms avoid the stereotyped tremolo sound.
  • For EDM tremolo, try two negative-going sawtooths (i.e., don’t enable Flip) with the low band set to 1/8th notes and the high band set to 16th This gives a cool percussive effect.
  • You can do the “harmonic tremolo” effect, as found in some old Fender amps, by setting both modes to tremolo and the same speed, but choosing Flip for one of the bands.
  • Panning the low band back and forth slowly while setting a fairly fast tremolo for the high band gives a wide, interesting imaging effect.

The rhythmically synched effects can make one instrument almost sound like two instruments, working together as a team. This FX Chain can also animate hand percussion tracks by varying where the percussion happens in the stereo field. Have fun with this sucker—it’s time to re-discover amplitude modulation.

Poly Aftertouch: Ready for Prime Time

 

One of the complaints about electronic music instruments and controllers is that they lack the expressiveness of acoustic instruments. Although future instruments will take advantage of MIDI 2.0’s enhanced expressiveness, two options are available right now: polyphonic pressure, and MPE (MIDI Polyphonic Expression). Studio One 5 can record/edit both, and ATOM SQ generates polyphonic pressure…so let’s dig deeper.

Language Lesson

 First, there’s some confusion because people call the same function by different names. Channel Aftertouch = Channel Pressure = Mono Aftertouch = Mono Pressure. Polyphonic Aftertouch = Polyphonic Pressure = Poly AT = Poly Aftertouch = Poly Pressure.  Okay! Now we’ve cleared that up.

Aftertouch: Two Flavors

 Aftertouch generates a control signal when you press down on a keyboard key after it’s down, or continue pressing on a percussion pad after striking it. Aftertouch is a variable message, like a mod wheel or footpedal—not a switch. A typical application would be changing filter cutoff, adding modulation, or doing guitar-like pitch bends by pressing on a key.

There are two aftertouch flavors. Mono pressure has been around since the days of the Yamaha DX7, and sends the highest controller value of all keys that are currently being pressed. Polyphonic pressure sends individual pressure messages for each key. For example, when holding down a chord for a brass section, by assigning poly pressure to filter cutoff, you can make just one note brighter by pressing down on its associated key. The other chord notes remain unaffected unless they’re also pressed.

Controllers with polyphonic aftertouch used to be fairly expensive and rare, but that’s changing—as evidenced by ATOM SQ.

Synth Requirements

As expected, you need a synth that responds to poly pressure. Many hardware synths respond to it, even if they don’t generate it. As to soft synths, although I haven’t tested all of the following, they reportedly support poly pressure: several Korg Collection synths, Kontakt, Reaktor, all Arturia instruments, all U-He instruments, XILS-Lab synths, TAL-Sampler, AAS synths, Albino 3, impOSCar2, Mach5, and Omnisphere. If you know of others, feel free to mention them in the comments section below. (Currently, Studio One’s bundled instruments don’t respond to polyphonic aftertouch.)

The Controller

Figure 1: ATOM SQ being set up to generate Poly Pressure messages.

With ATOM SQ, press the Setup button. Hit the lower-left “pressure” button below the display, then spin the dial to choose Poly (Fig. 1). Note that if ATOM SQ outputs poly pressure, most instruments that respond only to channel (mono) aftertouch will ignore these messages.

Recording and Editing

Record poly pressure in Studio One 5 as you would any MIDI controller. To edit pressure messages, use the Edit window’s Note Controller tab. Select Pressure for the Type, and then the Pitch of the note you want to edit. Or, click on a note to select its corresponding note Pitch automatically. You can then edit that note’s poly pressure controller as you would any other controller (Fig. 2).

 

Figure 2: The selected Note’s data is white; unselected notes of the same pitch are blue. The gray lines in the background show the poly pressure controller messages for notes with other pitches.

It may seem that editing data for individual notes would be tedious, and it can be. However, because poly pressure allows for more expressive real-time playing, you might not feel the need to do as much editing anyway—you won’t need to use editing to add expressiveness that you couldn’t add while playing.

A fine point is that it’s currently not possible to copy Note Controller data from one note, then paste it to a note of a different pitch (probably because the whole point of poly AT is for different notes to have different controller data). However, if you copy the note itself to a different pitch, the Note Controller data will go along with it.

Although ATOM SQ can adopt a layout that resembles a keyboard, it would be a mistake to see it as a stripped-down version of a standard keyboard. Controllers with polyphonic pressure tend to think outside the usual keyboard box, by incorporating pads or other transducers that are designed for predictable pressure sensitivity. Poly pressure has been around for a while, but a new generation of MIDI controllers (like ATOM SQ) are making the technology—and the resulting expressiveness—far more accessible for those who want to wring more soul out of their synths.

Control Ableton as a ReWire Client with ATOM SQ

 

It’s not surprising a lot of Studio One users also have Ableton Live, because they’re quite different. I’ve always felt Studio One is a pro recording studio (with a helluva backline) disguised as software, while Ableton is a live performance instrument disguised as software.

Fortunately, if you like working simultaneously with Live’s loops and scenes and Studio One’s rich feature set, Studio One can host Live as a ReWire client. Even better, ATOM SQ can provide full native integration with Ableton Live when it’s ReWired as a client—once you know how to set up the MIDI ins and outs for both programs.

Studio One Setup

  1. Under Options > Advanced > Services, make sure ReWire Support is enabled.
  2. Insert Ableton Live (from Instruments > ReWire). Click “Open Application” in the dialog box, but if Live won’t open (it doesn’t for me), open Live manually. Note that Live must be version 10.1.15 or higher.
  3. In Studio One, go Options > External Devices. Click on ATOM SQ, and then click on Edit.
  4. Select None for both Receive From and Send To. Click OK, then click OK again to leave the Options menu.
  5. In the ReWire track, set the MIDI input to ATOM SQ so that ATOM SQ’s knobs can control Ableton Live.

Ableton Live Setup

  1. Choose Options > Preferences > Link MIDI tab.
  2. Set the MIDI and Ports connections as shown.

Now ATOM SQ will act as an integrated controller with Ableton Live while it’s ReWired into Studio One. Cool, eh?

Returning to Studio One

To return control to Studio One, reverse the process—in Live, set Control Surface to None, and toggle the MIDI Ports that relate to ATOM SQ from On to Off. In Studio One’s Options > External Devices, For ATOM SQ, reconnect ATOM SQ to Receive From and Send To.

Note that with ATOM SQ controlling Studio One, the Transport function still controls both Live and Studio One. Also, if Live has the focus, any QWERTY keyboard assignments for triggering Clips and Scenes remain valid. So even while using ATOM SQ in the native mode for Studio One, you can still trigger different Clip and Scenes in Live. If you switch the focus back to Studio One, then any QWERTY keyboard shortcuts will trigger their assigned Studio One shortcuts.

Note: When switching back and forth between Live and Studio One, and enabling/disabling Studio One and Ableton Live modes for ATOM SQ, to return to Live you may need to “refresh” Live’s Preferences settings. Choose None for the Control Surface and then re-select ATOM SQ. Next, turn the various MIDI Port options off and on again.

 

Learn more about the ATOM SQ here!

 

Studio One 5’s Tape Emulator

 

Although Studio One 5 doesn’t have a tape emulator plug-in per se, it can emulate some of the most important characteristics that people associate with “the tape sound.” Truly emulating tape can go down a serious rabbit hole because tape is a complicated signal processor; no two vintage tape recorders sounded the same because they required alignment (influenced by the engineer’s preferences), used different tape formulations, and were in various states of maintenance. However, emulating three important characteristics provides what most people want from tape emulation.

  • Tape saturates, which rounds off waveform peaks and affects dynamic range. This gives a higher average level, which is part of why tape sounds “punchy.”
  • Head “bump.” The frequency of a bass range peak (around 2 dB) depends on the tape speed and the tape machine. At 15 IPS, a typical peak is in the 40-70 Hz range, and at 30 IPS, in the 70-150 Hz range. However, at 30 IPS, the bass response drops off below the bump—sometimes drastically, sometimes gently. Even though in theory 30 IPS offered better fidelity, many engineers preferred to work at 15 IPS due to the bass response characteristics (and they saved money by using half as much tape for the same recording time).
  • Tape is a flawed recording medium that trades off noise, high-frequency response, and distortion. For example, some engineers aligned their machines to underbias the tape, which increased distortion but gave more highs; other engineers did the reverse and made up for the lack of highs with subsequent equalization.

Check out the audio example to hear what this FX Chain can do. The first part is unprocessed, while the second part uses the default FX Chain control settings with a little underbiasing and head bump. The difference is subtle, but it adds that extra “something.”

 

 

The Tape Emulator FX Chain

This FX Chain starts with a Splitter, which creates three signal paths: one for saturation, one for hiss, and one for hum (Fig. 1).

Figure 1: FX Chain block diagram.

 

After auditioning all available Studio One 5 saturation options, I liked the TriComp best for this application. The Pro EQ stage preceding the TriComp provides the head bump EQ and has a control to emulate the effect of underbiasing tape (more highs, which pushes more high-frequency level into the TriComp and therefore increases distortion in that range) or overbiasing (less highs, less distortion).

At first, I wasn’t going to include tape hiss and hum, but if someone needs to use this FX Chain for sound design (i.e., an actor starts a tape in a theatrical production), then including hiss and hum sounds more authentic. An additional knob chooses 50 or 60 Hz hum, which represents the power standards in different countries. (Note that the closest you can get to these frequencies is 50.4 and 59.1 Hz, but that’s good enough). However, I draw the line at including wow and flutter! Good riddance to both of them.

Because creating three splits reduces each split’s level, the TriComp Gain control provides makeup gain.

Turning Bump on adds a boost at the specified frequency, but also adds a 48 dB low-cut filter around 23 Hz to emulate the loss of very low frequencies due to the head bump. As a result, depending on the program material, adding the bump may increase or decrease the total apparent bass response. For additional flexibility, if you turn Bump Amount down all the way, the Bump On/Off switch enables or disables only the 48 dB/octave low-cut filter.

Fig. 2 shows some typical spectra from using the FX Chain.

Figure 2: The top curve shows the head bump enabled, with underbiasing. The lower curve shows minimal added bump, but with the ultra-low cut filter enabled, and overbiasing.

Roll Tape!

The controls default to rational settings (Fig. 3), which are used in the audio example. But as usual with my FX chains, the settings can go beyond the realm of good taste if needed.

 

Figure 3: Control panel for the Tape Emulator.

For example, I rarely go over 2-3% saturation, but I know some of you are itching to kick it up to 10%. Ditto tape hiss, in case you want to emulate recording on an ancient Radio Shack cassette recorder—with Radio Shack tape. Just remember that the Bias control is clockwise to overbias (less highs), and counter-clockwise to underbias (more highs).

There’s a lot of mythology around tape emulations, and you can find some very good plug-ins that nail the sound of tape. But try this FX Chain—it may give you exactly what you want. Best of all, I promise you’ll never have to clean or demagnetize its tape heads.

Download the Tape Emulator.multipreset here!

What’s New in Studio One 5.1

Studio One 5.1 has arrived! This update is free to PreSonus Sphere members, or anyone else who owns Studio One 5—Artist or Professional editions. Fire up Studio One and click “Check for Updates” to get it!

This update addresses many user requests, particularly in the realms of composition and notation, but if you’re less old-school and more no-school, don’t fret! We’ve got plenty of updates for you including Retrospective Record, External Instrument support for the Show Page, and a ton of workflow streamlining. All are detailed below.

 

1. Score Printing

Version 5.1 adds score printing to Studio One Professional. Scores and individual parts can now be printed directly from Studio One! Printing is supported for any number of tracks, from single instruments to full orchestral arrangements. Several other composition enhancements along with Score Printing are featured in this video:

2. Retrospective Recording

Never miss another great song idea again! Retrospective Recording captures everything you play on your keyboard or controller—even without hitting record! It works invisibly in the background on a track-by-track basis.

 

3. Powerful Track/Channel search and filter options

Managing large projects with a huge track and channel count is now faster and easier than ever with the addition of powerful search and filter options.

 

4. Bypass option for Clip Gain Envelopes

Clip Gain Envelops can now be bypassed from the Event context menu and the Event Inspector, making it quick and easy to compare the result of your Gain Envelopes without losing any of your adjustments.

 

5. Combined Time/Key Signature Track

The Score View will reflect any Key Signature changes added to Studio One’s new Signature Track. These will also transfer to Notion when sending a score between applications.

 

6. Secondary Timeline Ruler option

View minutes:seconds with bars and beats at the same time! A must for film composers.

 

7. Global Tracks in Editors

Global Tracks can now be displayed inside Editors and used as guides when editing audio or Note Events in Piano View and Drum View.

 

8. External Instruments support on Show Page

External MIDI instruments are now supported using Virtual Instrument Players. Patches can include program change and bank change messages so you can control an entire MIDI rig from your Show!

 

9. Ampire/Pedalboard Update

Drag and drop stompbox settings between Ampire and Pedalboard, so go ahead and steal that Big Fuzz tone from your guitarist… we won’t tell!

 

10. TONS of Extended Integration with ATOM controller

Note Events in the Pattern Editor are now colorized to match the pad colors in Impact, ATOM and ATOM SQ, so you always know which sound is being triggered and which pad is controlling it. And there’s a new library of inspirational drum patterns and variations patterns in Musicloops format for easy, drag-and-drop saving and export.

 

Too much to list!

Studio One 5.1 is a significant update and is free to owners of Studio One 5 Artist and Professional. Click here for the full change log, and click “Check for Updates” in Studio One’s start page to get all these new features now!