Up for some funky shred? Because Scott’s StudioLive 24.4.2 sure was. Sounds like a studio track, but this is allllll live. 🙂
The boys at Winksound do great, great work, and we’re fortunate to have partnered with them. Here’s some of their latest, including Studio One feature breakdowns as well as some tremendous interview footage from PreSonuSphere 2012. Thanks, guys!
PreSonus Studio One 2.5 New Updates:
PreSonus Studio One 2: How To Use Event Effects:
PreSonus Studio One 2: How To Customize And Export Key Commands
[This just in from the Ray Johnston Band!]
Hey PreSonus! We finished the EPK, all recorded live from our PreSonus 16.4.2. Hope y’all dig. Bobby Sparks was on the gig as you will see!
Like what you hear? Check out the Ray Johnston Band on the platform of your choice:
We’re proud to announce the Softube Saturation Knob extension, a new, free plug-in to all PreSonus Studio One Professional and Producer users! Why take the time and expense to hit your tracks to some old unreliable magnetic tape machine when you can just turn a li’l virtual knob for the same effect?”
[The following comes to us from Ken Davis, manager for the young six-string wünderkid, and PreSonus Artist Austin Woodward.]
Hey PreSonus team!
As my flight lifts off from the Baton Rouge runway, a silvery trickle of sunlight glints along the plane’s wing (of which I have a perfect view) and suddenly splashes into my eyes with the blinding sting of organic hotel shampoo. Lying back, I think about the events from the last two days and wonder if I’ll ever be able to digest all of the info and experiences I feasted on like Thursday’s jambalaya…
Regular readers of this column know that in addition to the techniques and philosophies discussed here, we also cover a lot of different gear from a variety of manufacturers. Microphones to headphones, keyboards to plug-ins; if it helps you make better music and recordings we try to cover it. That said, there are a few companies whose products have been featured here numerous times. None more so than those from PreSonus (www.presonus.com).
Most recently, we looked at their StudioLive 16.0.2 mixer and StudioOne 2 digital audio workstation software. We highlighted these particular products for three specific reasons: the amount of power being placed into the hands of the “average” musician or recordist, the company’s very reasonable price points and the ingenuity and elegance with which their solutions are rendered.
When I heard they were hosting a two-day event called PreSonuSphere, an interactive conference where users would not only attend information-drenched presentations and receive hands-on training with PreSonus’ line of mixers and software solutions, but would actually be able to interact with the developers of these products as well, I knew I had to go.
[More after the jump. Read the complete article over at San Diego Troubadour.]
We’ve got an extra seat to fill here in the PreSonus office in Baton Rouge. Perhaps it’s a good fit for you!
PreSonus Audio Electronics, Inc., is a leading designer and manufacturer of audio-recording software, hardware, and related accessories. PreSonus’ software, microphone preamps, signal processors, digital audio interfaces, mixers, control surfaces, and other products are used worldwide for recording, sound reinforcement, broadcast, sound design, and Internet audio. The Web Content Coordinator does exactly that: Coordinates (and sometimes originates) content for www.presonus.com by working with all contributors including in-house writers and art directors, Social Media Manager and outside PR and Artist Relations firms. The Coordinator is in charge of making sure that all content on the site is correct and that new content is posted in a timely manner. The WCC will also constantly monitor the site for problems. Initially, the WCC will serve as Project Manager for the transfer of all current content from the old site to the upcoming new site.